March 3, 2022

Sound design :

  • Added Mandarin Chinese voice over

Design :

  • Tweaks on camera : a pass has been done on all levels to remove camera collision and visibility on some level environments that could block the view during combat.
  • Fixed the infinite loop exploit of hitting an enemy already down with the sweep attack.
  • Fixed an issue where Fajar would stop attacking the player in the second phase
  • Fixed the Blade technique infinite loop exploit against Kuroki
  • The shrine rewards unlocks are now always saved when finishing a level. (It was only saved if the level was finished with a younger age before)

UX/UI:

  • High Contrast Display is now available for Playstation users
  • Display additional input combinaison on controller layout
  • Fixed issues with remapping Focus for keyboard users
  • Fixed subtitles being cropped when resizing

HUD:

  • Fixed issue for the Japanese PS4 version where remapping the interaction input could block the navigation in some menus.

Dev:

  • Fixed multiple bugs and crashes
  • Performance optimization

Art :

  • Fixed minor issues with level art & lighting
  • Fixed Chinese calligraphy mistakes in the Sanctuary - still WIP thanks @materwelonz!